Ocra is a real fantasy universe built from matter, light and shadow.
It uses fantasy not as escape, but as a mirror on reality: a way to explore death, time, identity, memory, fear, desire and different points of view through symbols.
The visual identity translates this vision into a tactile and atmospheric system.
Every choice starts from matter: paper, stone, metal, leather, rough surfaces and imperfections. Light touches matter, changes shape and becomes reflection, shadow, transparency and sign.
The logo is not simply drawn; it is revealed. It exists as light, engraving and physical presence.
Symbolism is at the core of the branding. Every character is connected to a specific mark, turning each pov into a visual sign. These symbols are not decorative elements: they work as emotional keys that help the reader move through the story before the text even begins.